In the months ahead, many new types of business models will join the global marketplace. Some will be new kiosks in the same old places, like malls, airports, and train stations. In the virtual world supported by SecondLife, car dealerships such as Nissan's latest and news bureaus, including Reuters, are already up and running.
Does anyone remember how long it took many major corporations to establish useful web sites in the 1990s? Marketing executives dismissed the Internet as a passing fad or niche market. Those days are long gone.
According to the latest internet traffic report compiled by ComScore Networks, September 2006 site traffic to YouTube.com alone was 81 MILLION VISITORS. Whew!
The SecondLife virtual world population is over 1 million now, with about 500,000 people having visited in sometime in the past 6 months.
ANYBODY WANT TO HAVE THEIR PRODUCTS AND SERVICES SEEN BY HALF A MILLION PEOPLE?
Here are a few examples of businesses likely to debut in the near future:
Virtual Investment Houses - stock brokers and on-line trading houses buying and selling real equities, not virtual real estate but actual funds, stocks, and bonds.
Virtual TV Game Shows - along the lines of Jeopardy and Wheel of Fortune
Virtual Real Estate - selling property out in the real world, actual homes and condos.
Virtual Travel Agencies - selling tours and cruises that go to actual destinations.
Virtual Consultations - make appointments to see real doctors and other specialists
Virtual _____________ - you fill in the blank this time!